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TITLE
DSE
VERSION
2.00
COMPANY
none
AUTHOR
David Prothero
812A Buchanan Towers
Bellingham, WA 98225
USA
email: n9346670@henson.cc.wwu.edu
DESCRIPTION
Dave's Space Empire (DSE) is a "door" game to play online most any
Amiga bulletin board systems (BBS's). The game is a multi-player
game where participants compete to build the largest "space
empire". The game involves military strategy, cooperation with
other players, and you mustn't forget to keep the people in your
own empire happy. By purchasing and/or conquering various types
of planets, players gain population, the resources of the
particular planet, and points. When a player reaches 100,000
points, they become "Space Lord". They do not automatically win
however, they must retain their Space Lord status for one week
(seven days).
Dave's Space Empire is a "DOS" door game to make it compatible
with as many BBS packages as possible. It may also be run from a
CLI window. It supports ANSI colors and IBM graphics, each of
which can be turned on/off by each individual user. Also, all
menus are ASCII text files so that they can be altered by any text
editor. Every message displayed by the game is in one large text
file so that SysOps can customize the game and colors of the text
as much as possible.
NEW FEATURES
The game was originally a CNet game and has been re-written as a
"DOS" door so that more BBS's can use the game.
The text code system was implemented.
Many separate text files were created to add to the flexibility of
the program. Anything that appears in text in the game can be
changed! This means the game could even be re-written for another
language without having to touch the source code.
Text files can be powerpacked.
Message system has been re-done. There is now both private and
public messaging available in the "InterGalactic Radio Network".
Players can attach cargo transfers to their private messages. These
can be for sending items (money, cruisers, soldiers, etc) to someone
for free or for bartering (requesting a certain amount of money,
cruisers, soldiers, etc.).
Many bugs have been fixed and the file format has been made more
efficient.
Graphical configuration program.
Documentation in AmigaGuide format, which includes documentation for
setting up the game in general terms and also in specifics for the
following BBS programs:
* CNet AMIGA
* DLG-Pro
* Excelsior!
* StarNet
* TransAmiga
Please realize that if your BBS program is not listed here, it
does not mean that the game will not run. It simply means I do
not have SPECIFIC documentation for that BBS. DSE will run if
your BBS can run doors that use stdin/stdout.
SYSTEM REQUIREMENTS
DSE requires at least AmigaDOS 1.3. Nothing else is required if
you are just running the game from a shell, but if you run it from
a BBS, then you will probably want at least 1MB of RAM and a
hard-drive. Different BBS programs have different requirements.
HOST NAME
wuarchive.wustl.edu (128.252.135.4) or any other AmiNet site.
DIRECTORY
/pub/aminet/comm/bbs
FILE NAMES
dse200.lha
PRICE
FreeWare
DISTRIBUTABILITY
FreeWare